public class CountSpliterReceiveFilterSession : AppSession<CountSpliterReceiveFilterSession>
{
public override void Send(string message)
{
Console.WriteLine("发送消息:" + message);
base.Send(message);
}
protected override void OnSessionStarted()
{
//输出客户端IP地址
Console.WriteLine(this.LocalEndPoint.Address.ToString());
this.Send("Hello User,Welcome to SuperSocket Telnet Server!");
}
/// <summary>
/// 连接关闭
/// </summary>
/// <param name="reason"></param>
protected override void OnSessionClosed(CloseReason reason)
{
base.OnSessionClosed(reason);
}
protected override void HandleUnknownRequest(StringRequestInfo requestInfo)
{
Console.WriteLine($"遇到未知的请求 Key:" + requestInfo.Key + $" Body:" + requestInfo.Body);
base.HandleUnknownRequest(requestInfo);
}
/// <summary>
/// 捕捉异常并输出
/// </summary>
/// <param name="e"></param>
protected override void HandleException(Exception e)
{
this.Send("error: {0}", e.Message);
}
}
public class CountSpliterReceiveFilterServer:AppServer<CountSpliterReceiveFilterSession>
{
/// 请求格式:#part1#part2#part3#part4#part5#part6#part7#
public CountSpliterReceiveFilterServer()
: base(new CountSpliterReceiveFilterFactory((byte)'#', 8)) //8个分隔符,7个参数。除使用默认的过滤工厂,还可以参照上一个实例定制协议
{
}
protected override bool Setup(IRootConfig rootConfig, IServerConfig config)
{
Console.WriteLine("正在准备配置文件");
return base.Setup(rootConfig, config);
}
protected override void OnStarted()
{
Console.WriteLine("服务已开始");
base.OnStarted();
}
protected override void OnStopped()
{
Console.WriteLine("服务已停止");
base.OnStopped();
}
/// <summary>
/// 输出新连接信息
/// </summary>
/// <param name="session"></param>
protected override void OnNewSessionConnected(CountSpliterReceiveFilterSession session)
{
base.OnNewSessionConnected(session);
//输出客户端IP地址
Console.Write("\r\n" + session.LocalEndPoint.Address.ToString() + ":连接");
}
/// <summary>
/// 输出断开连接信息
/// </summary>
/// <param name="session"></param>
/// <param name="reason"></param>
protected override void OnSessionClosed(CountSpliterReceiveFilterSession session, CloseReason reason)
{
base.OnSessionClosed(session, reason);
Console.Write("\r\n" + session.LocalEndPoint.Address.ToString() + ":断开连接");
}
}
public class CountSpliterReceiveFilterServer:AppServer<CountSpliterReceiveFilterSession>
{
/// 请求格式:#part1#part2#part3#part4#part5#part6#part7#
public CountSpliterReceiveFilterServer()
: base(new CountSpliterReceiveFilterFactory((byte)'#', 8)) //8个分隔符,7个参数。除使用默认的过滤工厂,还可以参照上一个实例定制协议
{
}
}
static void Main(string[] args)
{
Console.WriteLine("请按任何键进行启动SuperSocket服务!");
Console.ReadKey();
Console.WriteLine();
var CountSpliterReceiveFilterServer = new CountSpliterReceiveFilterServer();
// 设置端口号
int port = 2017;
//启动应用服务端口
if (!CountSpliterReceiveFilterServer.Setup(port)) //启动时监听端口2017
{
Console.WriteLine("服务端口启动失败!");
Console.ReadKey();
return;
}
Console.WriteLine();
//注册连接事件
CountSpliterReceiveFilterServer.NewSessionConnected += CountSpliterReceiveFilterServer_NewSessionConnected;
//注册请求事件
CountSpliterReceiveFilterServer.NewRequestReceived += CountSpliterReceiveFilterServer_NewRequestReceived;
//注册Session关闭事件
CountSpliterReceiveFilterServer.SessionClosed += CountSpliterReceiveFilterServer_SessionClosed;
//尝试启动应用服务
if (!CountSpliterReceiveFilterServer.Start())
{
Console.WriteLine("服务启动失败!");
Console.ReadKey();
return;
}
Console.WriteLine("服务器状态:" + CountSpliterReceiveFilterServer.State.ToString());
Console.WriteLine("服务启动成功,请按'q'停止服务!");
while (Console.ReadKey().KeyChar != 'q')
{
Console.WriteLine();
continue;
}
//停止服务
CountSpliterReceiveFilterServer.Stop();
Console.WriteLine("服务已停止!");
Console.ReadKey();
}
static void CountSpliterReceiveFilterServer_SessionClosed(CountSpliterReceiveFilterSession session, SuperSocket.SocketBase.CloseReason value)
{
Console.WriteLine(session.RemoteEndPoint.ToString() + "连接断开. 断开原因:" + value);
}
static void CountSpliterReceiveFilterServer_NewSessionConnected(CountSpliterReceiveFilterSession session)
{
Console.WriteLine(session.RemoteEndPoint.ToString() + " 已连接.");
}
/// <summary>
/// 协议并没有什么太多复杂逻辑,不需要用到命令模式,直接用这种方式就可以了
/// </summary>
/// <param name="session"></param>
/// <param name="requestInfo"></param>
private static void CountSpliterReceiveFilterServer_NewRequestReceived(CountSpliterReceiveFilterSession session, SuperSocket.SocketBase.Protocol.StringRequestInfo requestInfo)
{
Console.WriteLine();
Console.WriteLine("数据来源: " + session.RemoteEndPoint.ToString());
Console.WriteLine("接收数据内容:" + requestInfo.Body);
}
来源:https://blog.csdn.net/ba_wang_mao/article/details/128286684